Archive for the ‘Arduino’ Category
For the mid year exams the class created works, incorporating the knowledge and skills that had been acquired over the first semester. The works were on display at the Alex Theatre, Braamfontein from 3-6 July 2011. These are the works and installations that were made:
This is an exploration of the enjoyable playful questions and emotions that are evoked by the contrast of light and darkness.Light as emotion, light as an evocative plastic substance that can be manipulated and controlled even in it’s simplest form of on or off,to create new meanings. Using this as a basis, a darkened space filled with Lanterns was created. These Lanterns light up as theparticipant interacts with them, creating interesting new patterns and sequences of lights.
Shadow and Being
Lisa Van Vliet
This is an individually intended piece that confronts the user-audience directly with their own shadow.The piece is a minimal, but deliberate attempt to give the user-audience a unique space in which to consider their own perpetual, but often forgotten companion.The piece pivots on the need of the shadow for acknowledgment. Movement gives recognition to the shadow, allowing it freedom. The realization of the interaction is in the user-audience participation and performance-engagement with their projected as well as true shadow.
A Series Of Unfortunate Reactions
A Series of Unfortunate Reactions is an exploration into “Perception” and “Reaction.” It is a study of people and how they view themselves and those around them. Why is it our perceptions are different? Do we see ourselves in the same way that others perceive us? Do we perceive ourselves as we truly are? Why do people react to situations differently? In this work the viewer is put in a place where they form their own perceptions and ideas.They must face themselves directly and see their reactions
This work is an exploration into the field of the interactive object within choreographic performance. Through these mediums this work explores the manner in which human beings form ‘relationships’and a dependency on non-living things.
Jans de Jager
This interactive installation immerses the participants in a puzzle-orientated exploration of unseen light. “Nights out” is a play of words on the term “lights out” which is both an expression of darkness and the name of a puzzle game where the objective is attaining darkness.In this work light and the illumination of space are used, through the medium of infra red light, which is imperceptible to the human eye.The interaction is through the viewers’ experience of waving the torch in the apparent darkness to uncover points of reference hidden in plain sight.These become visible through an infrared camera and an infrared torch.
Klankskap/Soundscape is an interactive audio work, reflecting on the growing interactivity that the user experience in their every day lives. By tangibly engaging with a physical chair (an everyday object) the user participates and affects their audible environment and is simultaneously reminded of the site specificity of the work.
Carly Whitaker :
This is a collection of three individual works which use wearable technology as an interactive platform to establish a dialogue with the user.Each garment or accessory offers the wearer a protection or defence against the stereotypes associated with the colour and seeksto uphold the colour and enable it to survive. A frivolous, exciting and fantasy like encounter with what the colour pink means emerges within the interaction with each garment and accessory.
The aim of this project was to make use of physical computing to create an interactive object using the Arduino board and electronic components, such as servo motors, sensors, LEDs. The lecturer taking this course was Anton Coetzee. These projects were presented on 2 June 2011. Below are the projects that the class created.
A light sensitive scarf with LED’s embedded in it. The scarf responded to light, when there was no light the LED’s switched on and when there was light the LED’s switched off.
A desk light that the user could control the colour of by means of an interface on a computer. The interface acts as a visual representation, and the user can select a colour for the lamp. The light switches on and off by means of an infrared sensor that they place their hand over.
An animatronic coffee table that can be controlled with a remote control. Semi-intelligent with a collision sensor and a programmable route around the house.
Betty, a furry green spider that responds to light and follows the light of a torch in a darkened room.
This chair is intended to assist singers with their vocal warm ups. The chair contains a pressure sensor that triggers a series of vocal exercises when a person sits on it.
This was an exploration of action and reaction using servo's and micro switches. Perform an action on the car and it will react accordingly.
Jessica Foli: Mini-me ignoring me
A doll head that looked in a direction that was opposite to that which the user was sitting in. Infrared sensors were used, which triggered the servo motor controlling the head to move in the opposite direction.