Archive for May, 2012

Jock of the Bushveld Seminar

May 31st, 2012 by christo

The release of Jock of the Bushveld  at the end of 2011 was, without question, a major step forward for animation in South Africa.  Not only was Jock the first full-length animated feature to come out of South Africa; but it was also released in stereoscopic 3D.  Although it received luke warm reviews from local critics, it attracted good audiences in South Africa and is currently being prepared for various international releases.

The year, the postgraduate Animation Studies seminar programme in Digital Arts concluded with a session that examined the Jock phenomenon from several different perspectives.  Local marketing  expert, Andy Rice, presented the very successful branding and merchandizing strategies that were applied to Jock; while Wits Digital Arts MA research student, Lucy Higgens, discussed the adaptation processes that the director/scriptwriter Duncan MacNeillie used when developing the animated film from his earlier (1986) live action version of the class tale.  Finally, the Technical Director of the Jock production,  Tiaan Franken, (an alumni of the Wits Animation programme) spoke about the numerous technical challenges that had to be overcome in the making of the feature film.  Tiaan also showed a clip from the the television series which the team is developing as the next stage of the production.

Andy Rice presenting the merchandizing strategy used in Jock of the Bushveld

Andy Rice presenting the merchandising strategy used for the launch of Jock of the Bushveld.

Lucy Higgens and Tiaan Franken at the Jock of the Bushveld seminar

Lucy Higgens and Tiaan Franken after their presentations at the Jock of the Bushveld seminar.

Game Jam held at Wits

May 30th, 2012 by Hanli

Roid Slinger by Bradley Marques, Michael de Jager and Megan von Poser

On the weekend of the 14th and 15th of April WSOA Digital Arts hosted the first ever Game Jam to be held at Wits.

A Game Jam offers a game building challenge to the participants, setting a tight time limit, and provides a friendly environment for them to work in. The Jam Tart, as it is now affectionately known, was open to students as well as the public and attracted aproximatly 20 participants.

Even the creation of non-digital games was encouraged, so those with no programming experience could still participate!

To offer inspiration for the jammers one image and one word theme were selected for the inaugural Jam Tart. The themes were selected from a list of 25 images and 50 words through a random number generator. The image shows two clasping hands painted as the earth, and the word selected was ‘gravity’. Participants were encouraged to take inspiration from both, although it was also permissible to use only one of the two to theme the game.


Finding Emo by Luc Wolthers,Reg Krommenhoek, Dirk Krommenhoek and Ben Myres

The group brainstormed the two themes through a word association game, conceiving ideas ranging from ‘mercury’ to ‘teamwork’ or ‘Michael Jackson’ to ‘hand-to-hand combat’. With these brave and diverse themes and ideas the jammers broke into groups and set to the challenge.

The results can be explored on the Jam Tarts site. Enjoy!

Technoetic Telos

May 11th, 2012 by Tegan

Tegan Bristow lecturer and coordinator of the Interactive Digital Media postgraduate stream in the Digital Arts Division recently attended the Technoetic Telos: Art, Myth and Media conference in Kefalonia, Greece. It was a fascinating conference addressing technology, arts and consciousness in contemporary society. Topics ranged from the Philosophy of Science to Afro-futurism. If you are interested in the topics, the program for the conference can be found here: and papers will be published in the next Telematic Arts Journal for 2012.

 

The conference session ran parallel to a research update for Bristow with the Planetary Collegium with whom Bristow is taking her PhD, through CAiiA at Plymouth University, UK. The program is an international PhD with nodes in Zurich, Sao Paulo, Milan and now an Ionian Node that was inaugurated at this conference. The conference’s act as an opportunity for all the nodes to share research and practice with the many international delegates in the field of technology arts that attend the conferences.

 

Bristow’s PhD research concerns arts practice with Digital Technology in South and East Africa. Her paper at the Technoetic Telos was on Afro-futurism as an African Diaspora aesthetic movement in the 70’s and 90’s and how it relates Digital Arts practice in South Africa. More information here on Bristow Website

Computer Vision Experiments

May 11th, 2012 by Tegan

Computer Vision is an interesting and complex digital sensing mechanism, which uses the web camera as a primary sensing device. With something as simple as a digital camera and the right software development, it is possible to do color tracking, motion detection and body detection. As part of the post graduate course work program in interactive media, students will do a Computer Vision project in which they are required to quickly develop an interactive video artwork that uses computer vision as it’s primary interaction interface.

 

Here are just two projects caught on camera in the 2012 Lab. Tina Cladis’ “Vishnu” that uses color placement to create perfect musical harmonies. The program would generate sound based on the placement of large blocks of color. It acted as a sort of multi-player game in which the right colors needed to be position in the right locations for harmonious tones to be generated.

 

This is Felix Urban’s “Wipe Your Soundscape” which is primarily concerned with noise pollution in urban environments.  By wiping clean the “surface” of the sound the participants will “clean up” the sound, taking out all the excess noise of cars, airplanes and noisy chatter, leaving the quiet serene sounds of nature.

 

The development of these engagements followed a intensive workshop on lighting with artist Vaughn Sadie and a computer vision workshop with Tegan Bristow.

“Vishnu” – Harmonic’s Game – Tina Caldis

“Wipe Your Soundscape” – Felix Urban

Light Workshop with Vaughn Sadie