The 2nd Game Jam at Wits Digital Arts took place as the opening event of the A.MAZE/INTERACT Festival of Indie Games and Media Arts in Braamfontein. Fifteen participants, ranging from professional game developers to first year Wits Game Design students, took part in the marathon 48 hour session that ran from Friday 24 to Sunday 26 August under the guidance of hosts, Hanli Geyser and Alec Larsen. The event was kicked off with a provocative presentation by the Johannesburg performance artist, Donna Kukama, who introduced the Game Jam participants to the concept of “chop shopping”, a local spin on the notion of remixing culture. Following Donna’s presentation, the participants spent the next 48 hours on developing their games. At the close of the Jam on Sunday at 17:00 three and a half games had been produced. One analogue game was developed by a first year Wits Game Design student; while three electronic games were developed by the other participants. For more information and to get to grips wih the games themselves, go to the Game Jam site.



