Posts Tagged ‘johannesburg’

Free Particle – a Stras[Jo]burg Digital Art Collaboration

October 9th, 2012 by christo

Free Particle, a new collaboration between the Osophere Festival in Strasbourg, France, and Wits Digital Arts in Johannesburg featured a array of workshops, panel discussions, talks, together with an artists’ residency and an exhibition of digital art between 19th & 27th September 2012. The collaboration was intended to support and develop digital arts practice in South Africa and this first iteration of the event went some way to open up a range of exciting possibilities. The first artists’ residency was filled by Anne Roquiqy from France and Maia Grotepas, an MA graduate from Wits Digital Arts. Anne led a workshop on her web performance project WJ-S which was attended by a number of Joburg media artists. The group presented the results of their work in a live performance at the Wits Art Museum on Monday 19th. This is the first time that the venue had been used for this sort of performance and the event proved that the space and the vast glass walls have great potential for live digital events.

Tegan Bristow opening the Free Particle festival

Wits Digital Arts Lecturer, Tegan Bristow, opening the Web-J performance at the Free Particle festival on 17 September 2012.


Wits Digital Arts MA student, Farrell West, at the controls of the Web-J system.

Wits Digital Arts MA student, Farrell West, at the controls of the Web-J system.


Don't Look Down Producer and Vj, Muhammed Nagdee, at the Web-J controls.

Don’t Look Down Producer and Vj, Muhammed Nagdee, at the Web-J controls.


Web-J screens from Maia Grotepas's performance

Web-J screens from Maia Grotepas’s performance


Some of the audience at the Web-J performances, Wits Art Museum.

Some of the audience at the Web-J performances, Wits Art Museum.

Digital Afrique

October 2nd, 2012 by christo
Karen Dermineur at Wits Digital Arts

Digital Afrique project curator, Karen Dermineur, presenting the project at Wits Digital Arts.

Karen Dermineur presented the Digital Afrique project at a Digital Soiree on 2 October 2012.   Based in Dakar, Senegal, the project, which has been several years in development,  showcases and reflects on Digital Art and Cultural Practice from North, West, East and Southern Africa. The project consists of a publication with MCD (Music and Cultural Digital) Paris that will profile up to 40 Digital Practioners. This will be  followed with an exhibition in Dakar, Marseille, and Paris  in 2013 and Joburg in 2014.  Karen spoke about the difficulties of tracking down digital art practitioners in Africa  and the need for broader definitions of digital art in an African context.

Em_kal_Eyongakpa_Heu_men_In_Security

Em’kal_Eyongakpa, “Heu_men_In_Security”, Cameroon

The first A.MAZE/INTERACT Festival is a success

September 26th, 2012 by christo

Although often rough around the edges,  the first Johannesburg A.MAZE festival was a success.  With a winning combination of an indie games arcade; a digital art exhibition;  street games; lectures; panel discussions; and live music events,  the festival rocked the Alexander Theatre in Braamfontein from 28 August to 2 September.  What began from a chance meeting between Verge presenter, Pippa Tshabalala, and the A.MAZE organiser, Thorsten Weidemann in Berlin in 2011, flowered as the first independent gaming and media arts festival in Africa.  For Digital Arts, the event provided an opportunity for our Interactive Media students to collaborate with University of Johannesburg Multi-Media students; and to present their projects to an audience of indie gamers and media theorists.  The event also emphasized the close relationship between media art and experimental gaming, particular in a developing context such as Johannesburg.  With the first A.MAZE festival behind us, there is great enthusiasm to organise a bigger and better festival for next year.  For more information about the festival and the full programme of events go to the A.MAZE/Interact website.

Wits Digital Arts students presenting their mobi game at an A.MAZE seminar

 

Festival curator, Thorsten Weidemann

 

 

Hamba Phambili – photographs of the exhibition

August 20th, 2012 by christo

Photographs from "Hamba Phambili" -  the mid-year exhibition of interactive installations and devices by Wits Digital Arts postgraduate Interactive Media class.  Held at the Alexander Theatre, Braamfontein, Johannesburg, 25 – 26 June 2012.

 

" Dance to Tell a Story " by Sennah Gilbert.

 

 

External examiner, Wayne Reddiar, and Interactive Media lecturer, Tegan Bristow, playing with "Interactive Foozeball Table" by Muzi Nhlapo.

 

Muzi Nhlapo  with his "Interactive Foozeball Table".

 

" Aural Space "   by Andrew Smith.

 

 

"Step in and Play" by Farrell West.

 

'Wipe Your Soundscape"  by Felix Urban.

 

 Jennifer Cohen with her interactive piece, "Untitled".

 

 

"Fill up on light" by Tshepo Lehutjo.

 

 

"Dark Room" by Nathan Gates.

 

"Model Hat Digiphony" by Constantina Caldis.

 

 

 

Wits MA Students’ Network Projects 2011

September 27th, 2011 by alex

The Wits Digital Arts Interactive Media Masters class, lecturered by Anton Coetze, Tegan Bristow & Christo Doherty, were given the task to develop and install a working networked object or sensor based networked system.

This was to be done in consultation with a "client" of a local shop or publically used environment – where the project would be installed and run.

Each project found new ideas to explore and interesting solutions to certain problems, and interacting with a "client", allowed for growth in the understanding of how to handle work situations and relationships. Providing a new way to approach proposals, a more intense explanation of the proposal or project, and working within the boundries (budget, needs, desires, aesthetics) of an outside source.

The students presented the prototypes of their projects on 22 Sept in the Electronics Lab at Wits Digital Arts.

Christopher Stead

Photograph by: Christo Doherty

"The Blind PiG Membership Program"

The project was created with the intention of increasing the customer traffic at the Wits Postgraduate Club by expanding on their current Membership program.  The program was designed to work with an RFID scanner and make use of the RFID already incorporated within member's student cards.  For prototype purposes I have used RFID tags which work on the same system.  Students are required to present their membership sticker when placing an order.  The new system simply requires the PiG workers to scan the card before the order.  A tweet is then sent with a message to the PiG's wall stating something like:  "Christopher Stead is at the PiG."  The message will be the same for each member aside from the name changing.  Now anyone who follows the PiG's twitter page will get this message, hopefully encouraging others to join the member if they are his/her friends and order something for themselves.

 

Jessica Foli

 

 

"Flex Sensors for  Performance Artist"

My aim was to create an interactive performance costume using flex sensors. Since flex sensors are often used to control audio output in performances I wanted to vary this a bit.
So for my project flex sensors were used to produce an output which was graphed visually using Processing Programming language. For information to be transmitted and received wirelessly; Xbee radio modules allow for freedom of movement.

Jans de Jager

This project uses a simple television monitor to display textual information retrieved from a hosted location. In this instance, the monitor would scrape a certain webpage to recieve & display information about the current weather. This could be expanded to sport, news, bus routes or times etc. adding a user interface via a Joystick. An Arduino UNO development board and Ethernet shield is used. This is a cost effective easy way to provide information to those without the finance or the technology to access the information themselves.

Pauline Theart

Photograph by: Christo Doherty

"The James Kitching Gallery: Wireless Network project: Now and Then."

The installation is linked to the physical activation of the James Kitching Gallery and serves simultaneously as a marketing activation tool.When visitors turn the switch on the display case called 'Now and Then' in the gallery, they affect an images on a free standing HTML web page. With every interaction a piece of a photograph appears in squire format, resulting in a full image of a dinosaur on the html page

 

Carly Whitaker, Lisa Van Vliet & Alexandra Jones

"Guillotine and Social Media"

For this project we created a three phased interactive system which will facilitate marketing and brand development for the clothing brand Guillotine, designed by Lisa Jaffe. 

As a group our concept lay at the basis that social networking can be used as an effective marketing technique. I am interested in the possibility that Social Networks can create relationships between Brands and consumers, and draw people to have an emotional connection with the Brand.

Phase One: (Mainly Lisa Van Vliet)

Wanting to take a "green" approach to this project, Lisa noticed that most shops keep all their lights on, all of the time. So, in order to be more conscious to make a "green" effort, an Infrared sensor, that senses human presence, would trigger the shop lights to come on, in a delayed sequence, to display shop garments. Lights also display a QR code, which when scanned leads the participant to the Guillotine Facebook Page.

 

Phase Two: (Mainly Carly Whitaker)

This phase of the system uses a QR Code to link the user or passerby to the Facebook Fan Page for Guillotine. Once on the page, the customer is enticed to press 'like', once liking a physical action corresponds to this digital action. There is a concept garment in the store window which with specifically designed mechanism, enables the top to move transforming and revealing a new garment underneath.

Phase Three: (Mainly Alexandra Jones)

A question box is to be present in the change room of Guillotine's new shop. This question box has a seasonal question, that may be answered by the individual participant by pressing the button that the participant feels is their personal answer.The respective answer posts on Twitter, with how many people have answered in the same manner. This will be linked to the Guillotine Facebook Page & upcoming Guillotine Website. Connecting and engaging existing customers.